Matrix draws are useful when a pre-existing draw format is required that does not follow the algorithm path of SKED™ automated draws. Matrices can be generated in SKED™ phase settings or imported from another source and can be exported and shared with another SKED™ organisation. A matrix can be re-used for grades with the same number of teams, where there is a requirement for clubs to follow the same home/away path.

*Note: Playoff, crossover and repeat/reverse phases can be created as subsequent phases of a matrix phase but cannot be created or saved as a matrix. *

In** Phase** **Settings **>** Draw Type** select **Matrix**.

Now, select the **radio button** next to an existing matrix, or click **+Add Matrix** to create or import a new matrix.

**Manually create a matrix draw **

After selecting **+Add Matrix, **click **Generate **to create a matrix based on the number of Teams and Rounds you select. You can then modify the home/Away placements as required.

Enter a **Name **for the matrix and **Save**.

**Import an existing matrix draw **

After selecting **+Add Matrix, **click **Import **to select a pre-prepared CSV matrix. The CSV file must be 4 columns and the first row is reserved for headings (e.g., Fixture, Round, Home and Away. Do not include fixture details in Row 1).

Enter a name for the matrix and **Save**.

**Generating a matrix draw **

Once matrix settings have been saved and dates added to phase settings, click **Save**.

Seeding the teams will assign teams to the required position in the matrix. Click **+Add Seeding** and use drag handles to position the teams where required to align with the chosen matrix.

Add teams to section(s). When the draw is generated, fixtures will follow the pattern of the selected matrix.

*Note: If there are multiple sections in a grade, sections can follow different matrices by modifying the phase settings before the draw is generated for each section.*

If all sections follow the same matrix, the team’s position in the matrix will be based on the numerical value that aligns with the matrix pattern when generating the draw. For example, Section A with seeds 1, 6, 7 & 12 would be the equivalent to Section B with seeds 2, 5, 8 & 11, and both sections can be generated with the same four team matrix (e.g., for Section 1: Seed 1 will be positioned where 1 appears in the Matrix, Seed 6 will be positioned where 2 appears in the Matrix, Seed 7 will be positioned where 3 appears in the Matrix, and Seed 12 will be positioned where 4 appears in the Matrix)

**Exporting and copying a matrix **

In **Phase Settings** > **Draw Type**> **Matrix** click on the **settings cog**. Select **Export** to create a CSV document which can be saved and imported by another SKED™ user. When selecting **Copy,** a new name for the matrix is required before updating and saving the new matrix.

**Creating a matrix from a pre-existing draw **

To view how a previous draw can be converted to a matrix for further use in future seasons, Click here.

**Editing a matrix **

Click the **settings cog** to update the **name** and modify the home and away teams for each round. **Save** the matrix.

**Clash validation **

Clash validation is performed to identify venue booking errors and a team playing at the same time on the same date on a matrix draw. Clash validation to check for missing teams or teams playing more than once will not be completed.