SKED allows you to add default settings for each grade, such as the duration of a game and the size of a venue. For grades that share the same settings, they can be added in bulk with the Bulk Edit option. Whenever you create a new competition, these settings will apply automatically, but you can change them locally within the competition if you wish.
Important: Ensure you save any changes made to Grade Defaults.
In this article:
Setting Grade Defaults
1. Go to Organisation Settings.
2. Click the Grade Defaults tab.
3. If your organisation has multiple sports, click the Select Sport drop-down and choose the sport you want to view grade defaults for (only sports enabled for your organisation will be displayed). If you only have one sport, this is selected automatically.
4. Click Grade Defaults to view the default grades for that sport.
5. Add or modify settings for individual grades, or use Bulk Edit to modify grades that share the same settings, then click Save.
Options for selection
Grade
Grade names can’t be changed within SKED for existing grades. To update a grade name, use TeamBuilder grade attributes, or go to Admin Settings > Manage Grades. See this support article.
Total Game duration
For a fixture to be created in SKED, there must be a game duration added to either Grade Defaults or Phase Settings.
Set the usual total playing time of a game for each grade. Game duration can be broken down into 1, 2, or 4 periods of any number of minutes. Setting the number of periods for the Total Game Duration allows scores submitted via the Live Scoring App to be recorded by period, e.g., half-time and full-time scores.
Note: Periods must be recorded in whole minutes — they can’t be set to half-minute increments, e.g., 12.5-minute halves.
The change-over time or down-time expected between games, or during a game, can be recorded as a separate value set as the Time Between Games, and will be included in the Total Game Duration calculation. Time Between Games will include the ¼, ½, and ¾ time breaks if the game is set to contain more than one period.
Note: Total Game Duration determines the total amount of time a game occupies a venue, and when the following game can be set to start.
Preferred venues
Some competition organisers want certain grades to play at set venues. Alternatively, games may be played on a home/away basis, where teams play at their home ground. For each grade, either nominate which locations or venues are preferred, or set it to Home/Away.
Venue size
For grades that play on a reduced-size venue, this can be set as half, third, or quarter. SKED will auto-assign the number of fixtures as set to a full sized venue. See this support article for more.
Preferred times
Select the preferred start time(s) of games for each grade, e.g., 10th grade games might all start at 9am. For grades containing more than one section, the preferred times can also be modified in Comp Builder when generating the draw, if required.
Show in ladder
Some competition organisers don’t wish to display a standings table - for example, for junior grades where the focus is on participation rather than results. Show in Ladder is automatically ticked for all grades, and can be unticked for non-competitive grades.
Points template
The points template determines how points are allocated per win, draw, or loss, for the purpose of calculating the standings table. There are several templates to choose from - see the list in Organisation Settings > Grade Defaults > Points Template. If you require a different template, please contact Sporty.
When a points template is changed mid-way through a draw, the new template will be applied to all fixtures, including games that have already been played.
Ladder Calculation
Ladder calculation determines how teams are ranked in SKED standings. Options are Differential, Percentage, and Differential (H2H, or head-to-head).
Advanced Options
Important: To view all Advanced Options, a competition must first be selected in SKED Draws & Results or Comp Builder.
Team that wins by default scores
When a fixture’s status is recorded as defaulted, a score can be applied to the winning team, which will automatically update the standings’ for, against, differential, and percentage columns.
The score will automatically populate against the fixture and won’t assign game events to players.
See: Set a final score to automatically populate against defaulted fixtures.
Team that loses by default scores
When a fixture’s status is recorded as defaulted, a score can be applied to the losing team, which will automatically update the standings’ for, against, differential, and percentage columns.
The score will automatically populate against the fixture and won’t assign game events to players.
See: Set a final score to automatically populate against defaulted fixtures.
Teams per draw
Often the number of teams in a grade requires it to be split into more than one section. The Teams per Draw value determines how many teams will populate each section when using the Go icon to place teams in sections.
Teamsheet required in App
For organisations using the Live Scoring App, if ticked, a team scorer must submit the team sheet before the game can be started or scored.
Disabling players from higher grades playing down
By default, all players from all grades, higher or lower, are available to be selected in team sheets. This can be turned off by unticking it for each grade.
See: Preventing Players Playing Down
Football Specific Advanced Options
Disciplinary Sanctions - No monetary fines invoked
Competition administrators can identify if a competition is classified as Youth, and therefore that no monetary fines should be generated for players who receive a red or yellow card.
Prevent non-contracted players from selection in match day lineup
Ticking this option prevents players from being selected to a Game Day team if they don’t have an approved Player Agreement. Player Agreements must be approved by a Federation.
If a grade allows people to participate on the day of the game, tick the checkbox to enable this.
See: Player Agreements
Limit total players in match day lineup
Competition administrators can set the maximum number of players allowed in the Game Day team. When team selection is at capacity, App users will receive an error when attempting to add additional players.
Note: This is also specific to Football (School Sport).
Limit team staff in match day lineup
Competition administrators can set the maximum number of team officials (coaches, managers, etc.) that can be added to the Game Day team. When team selection is at capacity, App users will receive an error when attempting to add additional team officials.
Limit foreign players in match day lineup
Competition administrators can set the maximum number of foreign players that can be added to the Game Day team. When team selection is at capacity for foreign players, App users will receive an error when attempting to add players identified as foreign based on Country of Birth and/or Nationality.
Limit youth players in match day lineup
Competition administrators can set the minimum and maximum number of youth players allowed on Game Day teams, and define the age threshold that determines youth status. Users will receive an error if they attempt to add youth players beyond the maximum limit. Similarly, they can’t submit their team selection if they haven’t met the minimum required number of youth players. Youth status is calculated based on the player’s age as of January 1, using their date of birth from their registration record.
Note: These settings are also available for the sport of Rugby League, and Football (School Sport).
Netball Specific Advanced Options
Allow game day players
Some Netball Centres allow players not associated with a team to register as a Game Day Player. If a grade allows this, tick the checkbox to enable this.
See: Game day (walk up) players
Game Format
For the sport of Netball, there’s the option to select different competition game formats. This allows the selected format to be used when scoring via the app.
Prompt to remove non participants
For the sport of Netball, there’s the option to invoke a pop-up reminder in the Live Scoring App before the final score is submitted. The scorer is prompted to review players who didn’t have a game event associated with them (Goal or Substitution), to ensure all players submitted on the final team sheet took the court, for eligibility purposes.